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No Mans Sky Fan Club

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No Mans Sky Fan Club

This Group Is for People that Like No Mans Sky

Members: 3
Latest Activity: Mar 8, 2017

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Comment by RobRocks on March 8, 2017 at 9:17am

Comment by RobRocks on December 13, 2016 at 7:36pm

PATCH 1.13

Hello Games 


Hello!

We’ve released another patch across both PC and PS4 which is available to download on both platforms now! Read on for full patch notes:

  • Fixed a bug that would make the player character small.
  • Space battles will now vary in size more and players should see bigger battles.
  • Fixed the instantaneous death loop that could occur in survival mode if you saved with 1 health and no hazard protection. You will still be on the verge of death when you load in, but it won’t happen instantaneously.
  • [PC] Fix for steam controller not being able to warp.
  • [PC] Removed up, down, left, right as quick menu navigation keys to allow left handed players to move while using the quick menu.
  • [PC] Page Up and Page down can now be used to navigate up and down in the quick menu.
  • Removed duplicated planets from discoveries menu.
  • Fixed an issue with redeeming promo ships in survival, which would result in the ship being spawned above the ground.
  • Fix for missing ruins underwater which could cause missions to point to nothing.
  • Various audio tweaks and fixes:
    • Added ladder climbing sounds.
    • Fixed base building prop sounds not playing when placed inside a Freighter.
    • Added sound effect for calling Freighters.
    • Added sound effect when using communication stations.
    • Fixed an issue which could affect ambient sound in Freighters.
    • Changed the sound effect when using the Terminus Teleporter.
  • Fixed some rare crashes.


Comment by NZ All BlACKS on December 6, 2016 at 5:21pm
2 members....dis shit is rocking bro. :)
Comment by RobRocks on December 1, 2016 at 2:07pm

Comment by RobRocks on December 1, 2016 at 2:06pm

Comment by RobRocks on December 1, 2016 at 2:06pm

Comment by RobRocks on December 1, 2016 at 2:05pm

Comment by RobRocks on December 1, 2016 at 2:03pm

Comment by RobRocks on December 1, 2016 at 2:02pm
  • Explorers can now decide to play with different rule sets, across three game modes:
  • Normal mode is the original chilled exploration experience
  • Creative mode allows players to explore the universe without limits, and build a huge base
  • Survival mode really changes the game, creating a much more challenging endurance experience
Comment by RobRocks on December 1, 2016 at 2:02pm
  • Generation
    • Added biome specific plants
    • Adopted new method of distributing resource plants on terrain, for more lifelike clumps of plants
    • Improved distribution of plant life across all terrain types
    • Introduced visual differentiation of red, green and blue star systems
    • Introduced new mineable terrain resources found only in red, green and blue star systems
    • Reduced average building frequency
    • Introduced planets with elevated building density
    • Introduced planets with no buildings or sentient life
    • Increased the proportion of lush and tropical planets
    • Decreased the proportion of lifeless planets
    • Fixed bug where multiple ships could appear, overlapping, at the player's start scene
    • Prevented certain building types being incorrectly placed underwater
    • Prevented multiple buildings occasionally being placed in overlapping positions
    • Prevented buildings occasionally being placed intersecting with the terrain
    • Improved and altered per-planet terrain resource generation, improving gameplay and visuals
  • Creatures
    • Fixed elevation cache mismatches, causing errors in creature knowledge and pathing
    • Fixed slow memory leak in creature role allocation
    • Improved creature animation speeds
    • Fixed issues where some creatures turns had the incorrect frame count
    • Fixed occasional crash when interacting with creatures
 
 
 

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